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Posted 6.13.2004
One of the most frequent e-mail and private messages
I get at forums is "How do you colorize lineart?". Well,
to make this easier, I'm going to post the steps on how I do it
in this article. There are lots of different image editing software
out there. Gimp, CorelPaint, and others, but Adobe Photoshop is
by far the industry standard in image editing software. This tutorial
will use Photoshop 7.0 (PS7) on the PC. Read through the tutorial
or use the links to jump to where you want to go.
Also, here is a zipped and shrunk down final PSD file
for my GM type C so that you can see how the layers work.
Click here (147k)
Selecting Lineart
First you want to find some line art. Black and white
with no grays works best if you can find it. With colored and grayscale
lineart you have to remove the color and that can just be messy.
The best place to find line art is inside your instruction book.
There are also websites out there that contain lineart. Try doing
a search and see what you can find.
For this tutorial, we'll be using the lineart I scanned
from the manual of the Master Grade GM Type C. This was originally
scanned in at 300 dpi and colored at the same resolution. I have
shrunk it down for this demonstration.

The Layers Pallet and PSD
file Format
One of the most useful aspects of Photoshop is the
Layers Pallet. When I learned Photoshop was on ver 3.0 and there
were no layers. That made things rather tricky. Now however we don't
have to worry about that.
First open up the above jpeg in PS7. To save your
layers, your file must be saved as a photoshop document. So go to
FILE » SAVE AS and then select Photoshop
(*.PSD, *.PPD) from the dropdown. Click SAVE
to save your file. Now you're ready for layers.

The layers pallet will allow you to change colors
easily without having to select each part of the picture. We'll
be making a separate layer for each color and we'll be making a
few folders in our layers pallet to hold them.
First
lets look at what we'll be using on the layers
pallet:
- Blending Modes
These will blend the selected layer into all layers below them
- Lock Transparent Pixels
These will make only the filled pixels on the layer changeable.
When locked you will not be able to add anything to the transparent
area of the layer.
- Opacity
This will adjust the transparent look of your layer.
- Folder (Set)
This "Layer" will enable you to group layers into
a folder to make organizing your layers easier. It can be moved
up and down to put the contents above or below any other layer
set. Double click the name to rename the layer.
- Layer
This layer will contain whatever you put on it. It can be moved
up and down to put the contents above or below any other layer.
Double click the name to rename the layer.
- Show/Hide Layer
You can show or hide a layer or layer set (folder).
- Link Layers
By selecting a layer, then clicking this box on other layers,
you can move all these layers at once.
- Create Layer Set
Clicking this will make a new layer set (folder)
- Create Adjustment Layer
These make changeable layers to add colorization and adjustment
filters to.
- Add New Layer (Copy Layer)
Click to make a new blank layer. Drag an existing layer on top
of it to copy that layer.
- Delete Layer
Drag a layer to this icon to delete the layer or select a layer
and click the icon.
I'll explain more about these as we go through the
tutorial. First though, lets make a few layer sets to organize our
many layers. Click the CREATE LAYER SET (8)
button on the LAYERS PALLET. Notice it made a folder.
Now double click on the name of the folder and rename it "Lineart".
Always name your folders and layers. When you get
a lot of them, it'll make sorting them out much easier. Make another
layer and call it "Tutorials" and drag it below the LINEART
set. Now let's move on...
Zoom Tool
To make painting easier, you'll want to zoom in and
out. To do a general zoom, use CTRL + and CTRL
-. To zoom in on a specific area, hold CTRL + SPACE
to get the zoom tool and CTRL + ALT + SPACE to
get the Zoom-out tool. If you draw a selection with the zoom tool,
you will zoom in to that spot. Use this when painting below.
Removing the white (Blending
modes)
Okay, now the fun begins. I'll show you the easiest
way to make only the black and transparent edges of the black show.
First, lets make a copy of the BACKGROUND
layer. Drag the layer with the lineart called BACKGROUND
to the ADD NEW LAYER (10)
button on your layers pallet. Notice this makes a copy of your layer.
Rename that layer "lineart" and drag it into the LINEART
SET. You should see it indented under the LINEART
set like above.
Now we have a copy of the BACKGROUND layer and the
white is still there. To remove the white, we'll use the "Multiply"
BLENDING MODE (1).
Select MULTIPLY from the dropdown (1).
Now
lets check to see if this worked. Select a blue from your SWATCHES
pallet. Click on the background layer and then hit ALT +
BACKSPACE on your keyboard. That is the command to fill
with the foreground color. The entire background layer should now
be blue and you should be able to see the blue through the "lineart"
layer. (See right »)
Now that your lineart has the white removed, lets
start coloring.
Coloring the Body First (Brush
Tool Basics)
The first thing I do is to color the whole body. There's
several ways to do this, but I want you to get familiar with the
brush tool.
When
you select the brush tool, you get this pallet:
- Tool Presets
- Brush Diameter
This allows you to change the brush size. You can easily change
the brush size using the [ and ] keys. That's a very quick and
easy alternative to using the dropdown.
- Solid Brush
This is a hard edged brush and the one we'll be using most.
- Feathered Brush
This has an "airbrush" type faded edge. Great for
blending.
- Brush Selector
This is where to click to get the brush pallet. You can select
a hard or soft brush from here.
- Blending Modes
Same as the layers pallet, but applied to the brush.
To make this brush process easier, we'll go into our
preferences (EDIT » PREFERENCES » DISPLAYS and
CURSORS) and select "Brush Size" for the Painting
Cursor and "Precise" for Other Cursors as seen below.
This will give you a circle the exact size of your brush to make
it easier to know where you're painting.

Now we'll make a NEW LAYER (10)
and rename it "Body". Drag this layer into the "Tutorials"
Layer set. On this layer, we will be filling in the entire GM.
We'll
start by outlining (tracing) the entire inside body of the GM on
the "Body" layer with a light gray. Use a solid brush.
This can be a pain, but as you'll see later, it's totally worth
it.
You can either use a brush and trace freehand or you
can do the "Shift click" method. Notice the green line?
To make that straight line, you first click once with your brush.
This will make a circle. Then hold down SHIFT and click somewhere
else. This draws a straight line between the click points. This
works great for tracing straight parts.
Now on the "Body" layer, paint in the rest
of the GM using various sized brushes. Remember to use [ and ] to
change your brush sizes.
When done, you should have a solid colored GM. Notice
that since your "Body" layer is behind the "Lineart"
layer that you can see the color though the lines.
Making Selections for Masks
and Coloring
Now
that you have your body filled in, we'll move on to coloring the
rest of the GM. Make a new layer and call it "Orange".
This will be the layer for the Orange GM parts. Drag this layer
right above the "Body" layer. Use one layer for each color.
You'll see why in a bit.
Now hold down your CTRL key and click
on the body layer. Notice that there is a selection around the entire
body. This selection will allow you to only paint inside of the
selected area. You can CTRL + Click on any layer to select the pixels
of that layer. You can use any selection on any layer.
Now click on the "Orange" layer. Choose
a foreground color of orange and close a solid brush. Now paint
the parts that you want orange. The selection will keep you from
painting outside of the lineart, but not outside of the undetermined
area that you want to be orange.
Hit CTRL + D to deselect the selection.
You can hide (but not deselect) the selection at any time by hitting
CTRL + H.
You can also use the lasso tool to make a selection
and then use ALT + BACKSPACE to fill that selection.
Use whatever you find easier or whatever the situation calls for.
Now go and color the rest of the GM. Make sure you
use a separate layer for each color. Also make sure you name your
layers.
Hue and Saturation
Lets say you decide that you want to tweak the orange
(or any color) a bit. One of my favorite and most used features
for this is Hue and Saturation or CTRL + U.

By dragging the slider for Hue, you can adjust the
color. By dragging the slider for Saturation, you can make it brighter
or duller. The slider for Lightness makes things darker and lighter.
You can see the changes in real-time right on your screen
This is why I say to keep each color on it's own layer.
Select the "Orange" layer. Now hit CTRL + U to bring up
the pop-up box. Play with the sliders until you get exactly the
color you need. When you hit OK, it will apply those changes to
only the layer you have selected OR whatever area of the layer you
have selected.
Post Shade Look
I
like to give my lineart a slight "Max" or post shaded
look. This is really easy to do. Go to your "Lineart"
layer and drag it onto the ADD NEW LAYER (10)
button on your layers pallet. This will copy the "Lineart"
layer. Rename this layer "Max" and drag it right below
the lineart layer.
Now we'll blur that layer to make it look like an
airbrush fade. Go to FILTERS » BLUR » GAUSSIAN
BLUR and drag the slider to your desired blur. Click OK.
Now you'll notice the blurred look around the lineart
edges. On your layers pallet, adjust the opacity of the "Max"
layer so that it's not so dark.
Now we've got to get rid of the blue that's outside
of the lineart. Since we made that body layer, it'll be easy CTRL
+ CLICK on the "Body" layer. Select the "Max"
layer. Now we'll want to INVERT the selection so that we have the
opposite of the body selected. Go to SELECT » INVERSE to do
this. Now hit delete. Bam! Now you've no blur outside of your lineart.
Decals
Sometimes you'll want to add your decals to your lineart.
To do this, just add them to another layer via copy/paste and using
CTRL + T (free transform) you can resize and skew
them into any position you want. When done, you can use the eraser
tool delete decals that disappear around corners or behind objects.
Done!
And that's it. On your own you can play with the blending
modes, layer effects, and such to really make your lineart look
cool. And remember, practice makes perfect!
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